#ifndef TILE_H
#define TILE_H

#include <SDL/SDL.h>

typedef unsigned int Uint;

class Tile_t
{
	public:
		Tile_t(Uint id, SDL_Surface* _superficie);
		~Tile_t();
		Uint Id() const;
		SDL_Surface* Superficie() const;
		bool EsCaminable() const;
	private:
		Uint id;
		SDL_Surface* superficie;
};

#endif
